In this weeks episode, if you dropped a person from the 80s into 2022. “After the ’80s, everything got splintered into niches. The Ladies are back Martha Quinn, Christie, and Karena Velazquez are back together again after a brief hiatus and they are sooooo excited. “That was the last generation where Top 40 radio played all different types of music,” Parker said. The target audience will be adults ages 35 to 54. Morris Knight, also a Kiss alumnus, will do afternoon drive with KOSF host Ron Michaels moving from afternoon to evening. The San Francisco station will be the first all-’80s format among 800 stations owned by iHeartMedia, formerly Clear Channel.įollowing Quinn in the morning starting June 14 will be Christie James, who will come over from sister station 98.1 Kiss-FM, which recently switched from rhythmic oldies to rebrand itself as the Breeze, playing relaxing hits. “Out of 30 or 40 iHeart streams, the ’80s is “hands-down the most listened-to station on iHeartRadio,” Parker said. The station will be called iHeart80s and is an extension of the iHeart80s digital radio station and music streaming service. “I don’t know if I would say ‘plenty of Phil Collins,’” said Program Director Don Parker, “but definitely some.” Also some Billy Idol, Depeche Mode, Prince and Michael Jackson. Get ready for Boy George, Fine Young Cannibals, Tears for Fears, Crowded House, Duran Duran, Madonna and plenty of Phil Collins.
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He is voiced by David Gasman in Rayman 2 and Rayman 3. He is typically found wearing white gloves, a red neckerchief on a purple body with a white ring in the center (the neckerchief was replaced with a hood in later entries), and yellow trainers (again, slightly modified in the later games). He is able to glide by spinning his hair like helicopter blades. Due to his lack of arms, Rayman is able to throw his fists in long-range punches at his enemies, and in some games is even able to project balls of energy from his hands. He is a “thingamajig” who has no arms, legs or neck, though he has hands, feet, and a head that are able to move independently from his body. Rayman is the main protagonist of the series.The Wii version of Rayman Raving Rabbids was re-released on the Wii U eShop in 2017.Ī sketch depicting an early iteration of Rayman where he has limbs.Both the Game Boy Advance and DS version are based on a canceled Raving Rabbids prototype known as Rayman 4.This version uses the same engine as Rayman DS. The DS version is also notably different as it combines parts of platforming and party game elements.This version includes characters from previous Rayman games that do not appear in the console versions. The Game Boy Advance version is notably different from the console versions, being that it is a 2D platformer developed using the same engine as the Game Boy Advance port of Rayman 3.The console versions are minigame-based party games, with the Wii version taking advantage of the motion control capabilities of the Wii Remote.Developed by Ubisoft Montpellier and Ubisoft Sofia.Games Main series TitleĢ006 - Wii, PlayStation 2, Microsoft Windows, OS X, Game Boy Advance The protagonist is Rayman, a magical being renowned for his courage and determination who, with the help of his friends, must save his world from various villains. The core games of the series are platformers, but there are several spin-off titles in other genres. The series is set in a fantastical, magical world which features a wide range of environments that are very often based on certain themes, such as "the Eraser Plains", a landscape made entirely of stationery. Since the release of the original Rayman game in 1995, the series has produced a total of 45 games across multiple platforms. Rayman is a franchise of platform video games, created by video game designer Michel Ancel for Ubisoft.
The game's story takes place five hundred years after the previous game's ending. Lightning Returns employs a highly revamped version of the gameplay system from the previous two games, with an action-oriented battle system, the ability to customize the player character's outfits, and a time limit the player must extend by completing story missions and side quests. It was released in 2013 in Japan and 2014 in North America and PAL regions, and was ported to Windows in 2015 and Android and iOS through cloud gaming in 2016 in Japan. It is a sequel to Final Fantasy XIII-2, concludes the storyline of Final Fantasy XIII, and forms part of the Fabula Nova Crystallis subseries. Lightning Returns: Final Fantasy XIII is an action role-playing game developed and published by Square Enix. The game is very similar in characteristics to other football games. Real Madrid Club Football is a game in which you will be able to handle the first team of this great club on the pitch. It is possible to take control of this team in many video games, but this is one of the few that is dedicated exclusively to this club. Some of the best players and managers of all times have passed through this team. Real Madrid is one of the most renowned clubs in the world, being the team that has won the most European Cups. The constant enemy variety makes me feel like I’m never fighting the same foe for too long or too often.Īction gets chaotic, but big, colorful effects help make it clear what’s going on at any given moment: successful last-second dodges set off purple-hued slow-motion moments, while Angelic minions, with the sculptured look of mythic statues, have a shimmering gold effect that signals they’re winding up to attack. The flying boss Valor, whose gold armor gives him the look of an angelic knight, fights much differently than the deadly Urbane, a ground-based foe that wields dual flaming gauntlets. Each boss has a cool and unique visual design, and no two behave the same way. The dozens of enemy types, from the small flying underlings to the large bosses themselves, have distinct attack patterns and signature tells that demand and reward your attention. Even on normal difficulty, the enemies shouldn’t be underestimated. No matter how large they got (and Bayonetta 2’s enemies get enormous) my attacks could still send them reeling.īayonetta’s not overpowered, though. Once I factored in the new Umbran Climax - a high-power release of demon-summoning attacks that strike in a wide radius - I had plenty of ways to embarrass the opposition. Perfectly timed dodges have a tangible reward thanks to Witch Time, a slow-motion payoff for dodging at the last second that allows me to dig in and devastate angelic foes. Each feels distinct and has its own branching combos that can be mixed and matched to set up different styles of play.Įxecuting combos feels natural, and it's invigorating to pull off long attack strings on a group of enemies. Everything moves at a fast and fluid 60 frames-per-second target (it never noticeably dipped), and this sequel feels supercharged thanks to excellent animation, more opportunities to cancel out of attacks mid-move to dodge, and fun new weapons to unlock, like the Rakshasa blades or the Chernabog scythe. Each punch, kick, and weapon swing flows comfortably into the next empowering move. Building on the original Bayonetta’s strengths, Bayonetta's 2 free-flowing combat remains its greatest asset. And while there’s a fair amount of mundanity associated with that, those efforts culminate in desperate and tense struggles for survival. The gameplay cycle is simple: explore the world and gather materials during the relative safety of daylight, survive the night by crafting a fire and consuming some food, repeat. The visuals are accompanied by a carnivalesque soundtrack that, while immediately catchy, lacks any sort of variation and quickly led me to switch it off and search for my own creepy music to play in the background. This atmosphere of a child’s storybook gone awry is aided by a novelesque menu system and comically blunt bits of story. Like a popup book from the mind of Tim Burton, the gothic-inspired look makes even the most benign shrubbery seem threatening. The moment I landed in my randomly generated world I was struck by an immense appreciation for the paper-cutout graphical style and whimsical presentation. Some adventurers will view this freedom as a liberating canvas on which they can express their patience, creativity, and bravery, but this complete lack of direction or goals beyond simply staying alive prevented me from ever really bonding with Don’t Starve. Later, 3DO bundled Heroes II and its expansion pack in one box, released as Heroes of Might and Magic II Gold 1998. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997.Īn expansion pack, The Price of Loyalty, was released in 1997. The game is the second installment of the Heroes of Might and Magic series and is typically credited as the breakout game for the series. Heroes of Might and Magic 2 Gold Download Free Full Game is a turn-based strategy video game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. Heroes of Might and Magic 2 Gold Full PC Game Overview |